In this case, I used the tool from the right point in the 2D window to the left point on the waistband.
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You'll want to use the free sewing tool and the one to many function. To attach the waistband, use the blue dot pick point to get your orientation for sewing. If the waistband is long, change the Offset in the Property Editor, to prevent it from wrapping around itself. These shorts will have the seam in the front, so I had to flip horizontally and use the point at center back.
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Then use the arrangement point at the avatars center back waist. If you want the seam in the front, right click the waistband and flip horizontally. Where do you want the vertical seam to be? If you want the seam in the back, use the front arrangement point at the avatars belly button and wrap it. Next you need to make some decisions regarding the waistband. If you're using a pattern rectangle, now is a good time to hide it in the 3D window before you do any simulations. If the seam line pairs go through the avatar, it can make the simulation more time consuming and you might have issues on more complicated garments. Align the patterns so the seam line pairs are on either side of the avatar's legs. Also, look at the seam line pairs in the window. If possible, try not to overlap the patterns. Then use the avatar arrangement points to align the patterns to the avatar. In the 3D Window, right click flip horizontally both back patterns. Sew the same fronts and backs as you did for the side seam. Sew the inseam of the front to the inseam of the back.Sew the back crotch curves to each other, again with the segment sewing tool.You can use the segment sewing tool, since there are no mid points on the curves. Sew the front crotch curves to each other.That is the case here, where you can see these added points. If there are points within the side seams, you'll need to use the free sewing tool to connect them. This is easy now that they are right next to each other. Sew the side seams together front to back.Make sure you place the back with the side seam on the left next to the front with the side seam on the right. Put the two fronts over the grey avatar silhouette. It makes it much less confusing when you go to sew the seams. This is the way you should lay out pants patterns when you are just learning. In this first example, I've arranged the patterns a specific way to demonstrate. I generally leave my traced patterns on top of my bitmap image and put the copies up on the avatar in the 2d window. I used copy, symmetric paste for the front and back. Since I have the measurements, I just use the rectangle tool and type in the size. Over in MD, I just traced out my patterns. I then hid all the other layers and did a Bitmap Export. I copied all my adjusted patterns over and added my 5cm x 5cm box. Board shorts are a little baggy in the crotch and I don't want these to ride up on the avatar. I moved in the front crotch point by 1cm and the back by 2cm. The basic block pants have long crotch extension on them.
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I want the waistband oversized, because I like that look.
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The total waist measurement is 74.37 long. I also drew out the waistband, which is going to be 6cm tall. These basic block pants are quite high on the waist, so I removed 4cm from the top of the front and back. I used the knee line included in the Notes layer for reference. The first thing I did was cut the pants off at the knee. I started out with the basic block pants for the male MD avatar. I think you would call these board shorts. Our first set of pants is actually a pair of shorts. I don't even want to think about how long this would have taken without QCAD. It took me a day and a half to make all three pairs of pants. By now you're probably getting used to that and it's the easiest way for me to work and explain these concepts to you. Pants in Marvelous Designer Script (Video Time)Īll of the patterns I'll be using have been drafted out in QCAD. I want you to do the cool thing that I did on your own.ĭownload the jeans Marvelous Designer project file.ĭownload the board shorts Marvelous Designer project file.ĭownload the military pants Marvelous Designer project file. If you're new to my videos you need to understand that I don't just show you a garment and say look what I did, isn't it cool? These are detailed teaching videos. We're going to cover three pairs of pants from simple to more complex. Or I should say when you do them the way that I do, which is incredibly realistic. I will warn you that pants are not simple things to do, when you do them properly.
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I got a little caught up in my QCAD programming, but now I'm ready to tackle them. Some time ago I had a request from a viewer to do some pants. Pants in Marvelous Designer Monday, March 30, 2015